S-Drive by @AlexChaseWriter @CoffinHop 2013

Hello Travelers,

If you’ve been reading my work thus far, thank you! Your continued readership means more than I can say. Double thank you to all who’ve commented routinely. If this is your first time reading my work, no worries, I love you too. This marks the end of my piece of Coffin Hop 2013, so I’ve decided to go out with a bang.

Today I bring you the opening to a novella I’ve written, and though it’s on the back burner, I do want to revise and publish it, so you won’t be seeing the full story here. In this, I managed to blend all my favorite themes- horror, science fiction, and psychology. You’ll see why I say that…


Jack Trelawney leaned against a crumbling brick wall, ignoring how the decades-old dust from the crumbling mortar stained his pea coat, and crossed his arms over his chest. Though he kept his ankles crossed and his head pointed toward the ground, pretending to fall asleep from how little he cared, his eyes darted from Zach Burns to Chuck Rawhide and back to the mouth of the alley in which they hid. He thought about their objective, his fingers gently brushing over the metal plate that covered the USB port embedded in his chest, and idly tapped it twice. Zach and Chuck caught sight of this and nudged each other, knowing their boss needed help coming to a resolution.

“Hey, boss,” Zach said, lumbering over. The man had a perpetual slouch, as if as if he had so much muscle that his skeleton could not support its weight. “Who’s this guy again?” He hoped a little Q&A might jar his boss into action.

“Marcus Smith,” Jack said, straightening up.

Zach’s companion glanced over. “But why do we want him again? For research or something? I thought we had enough test subjects.” While he was much more intelligent than Zach, Chuck had a copy of his personality. To be more accurate, they were both copies of some long forgotten person whose personality had been digitized and filed as ‘security personnel type B.’

A gust of wind shrieked to the alley, ripping at Jack’s coat. He smiled knowing that its sleeves covered the goose bumps that raced along his arms. Neither Zach nor Chuck would have questioned him if he showed weakness, but it still made him uncomfortable to know that he might react to things while they sat still, not appearing to have recognized that the wind had blown. Worse still was that the coldness, the way it seemed to penetrate right through to his heart. It was a constant reminder of the monolithic figure whose shadow he had always lived in and whose height he’d always aspired to reach.

Unbidden, his grandfather’s voice echoed in his head. I know you love him, but he will never understand this. He sold his soul long ago and is no longer capable of understanding what it means to love or have family. You need to live for yourself, not for him.

“That’s classified,” Jack said, shaking his head and levering himself off the wall. “Do you see him?”

“Uh, let me check.” Zach leaned out, then pulled back in and began to nod. Jack waved and they stepped out into the deep orange halo cast by the overhead streetlight. Jack looked at it briefly thought of how it looks like the harvest moon, something he hadn’t seen or even looked for since the night he had to say goodbye to the Melissa he loved several years earlier. He followed his escort team, listening to the clack of his dress shoes on the broken sidewalk echo down the deserted Boulevard.

“Marcus Smith?” Jack’s voice was a little sharper, a little colder than he intended for it to be. Maybe it is just nerves, or maybe he was jealous of the smiling man strolling down the street.

“Jack Trelawney? What are you doing out here?” Marcus began to shake as Jack moved behind him. The trio closing in, causing him to press his back against the front of the boarded up toy shop.

“Nothing much, I just been thinking about the Jericho group and all you’ve done to fight my father’s company over the past few months.” Jack remove something sleek and black from his pocket. It only weighed a few ounces, but it was the heaviest thing he’d ever held, as the weight of all that had ever been done with it was dragging it down into the earth. Or maybe straight into hell.

“Yeah, why? So what?” He lowered his hands, flexing them as his voice steadied.

Jack forced his face to grin despite how unnatural it felt. “It doesn’t matter. What matters is why you’ve done all this work for so many people.”

“Why I help those who you’ve destroyed? I don’t follow – do you have something against those who do what’s right because it’s the right thing to do?”

“That’s just it, Mr. Smith. You work for those who can’t defend themselves — for those who you claim have been destroyed by Personex technologies. For those people who willingly and knowingly abused an otherwise safe process, isn’t that right?” Zach looked at Chuck and began guffawing, but was cut off by a sharp look from Jack, who then closed in on Marcus.  His right hand began to shake so he dug the nails of his left hand into his palm.

“That isn’t quite how I’d phrase him it, but yeah, that’s my goal: to seek restitution for everyone damaged by Personex industries him. What of it? What do you want from me?”

“What do I want?” It was the first time anyone had ever asked him that before, and for an instant, he’d almost forgotten what he was doing there in the first place. He heard his grandfather’s voice in his head again. I know you can be a good person. Promise me you’ll be one someday.

Jack shook his head and bit back a sudden sting of tears. Marcus opened his mouth to question him again but Jack stepped forward and, with the soft snick of a blade, sliced away the fabric of Marcus shirt, leaving a thin red line across his chest. Marcus was too surprised to feel the pain and realized too late that his assailant had plunged a Drive into the USB port in his chest. It began to hum as Jack pressed the download button, leeching out Marcus’s personality. The thin black strip was soon filled with glowing bluish white light while Marcus his left with a cold desolation that seemed to radiate further with every pulse of his shuddering heart. Unable to fight the process, he sank to his knees as he gradually stopped noticing the cold air around him, the screaming gale that rushed between the buildings, and the fact that he was being attacked. Soon he was no more afraid of the men in front of him as a fish is afraid of water. There was nothing left of him but memory, a name, and organs. A human in theory but not an application.

Jack remove the Drive from Marcus his chest. “Thank you for your donation to Personex Industries. I’ll be sure to put your personality to good use.” The trio walked away, but Jack stole one last glance at the man they were leaving behind, the scraps of his torn shirt blowing in the wind.


Walk with me from October 24-31 as I post some of my work in honor of Coffin Hop 2013. Some of this is quite old, some of it not–guess which is which, Traveler. Perhaps a right answer will earn a stroke of fortune for you…

For this tour, I’ll be giving away one signed anthology in which a story of mine has been featured. Which anthology is up to the winner. Keep in mind, I reserve the right to award additional gifts as per Coffin Hop rules. Who knows–if I get a lot of hits, you might see a lot of rewards in the future. Be sure to click the badge at the side of my page and visit the other Hoppers!


Darkened Reflections by @sotet_angyal

Hello Travelers,


Tonight I bring you an offering of equal parts darkness and light, of sanity and the lack thereof. Go, read Ms. D’arcangela’s Dark Reflections, and, if you so desire, answer me this: dare you seek salvation if your only source of strength is also the source of your destruction?


Darkened Reflections.

My top five women in horror gaming

Hello, Travelers,

As busy as I am, I couldn’t help stopping by to give a quick post in tribute to Women in Horror month. I’ve decided to blend this a bit with my passion for gaming, so here are my top five women in horror gaming.


Jill Valentine, Resident Evil 5
     As much as I didn’t like the game, I couldn’t help but like this revision to the Valentine character. She was strong, capable, deadly and didn’t need to say a word (which, in terms of Capcom characters, is a huge blessing), whereas in the original Resident Evil she was effeminate to the point of being handicapped (two extra item slots and a lock pick?). Sure, roughly fifteen years passed between those games, and Valentine received superpowers in the meantime, AND she was fighting for the bad guys in RE5 because she was afflicted with a mind control toxin, but any woman who isn’t afraid to throw down gets two thumbs up in my book.


Nicole Brennan, Dead Space 2
     The beautiful nightmare that was the apparition of Brennan was one of the most intriguing examples of insanity I’ve seen in a game. There was enough of the original Nicole to keep both the player and Isaac Clark thinking there was hope, but she was demented enough to make you fear her. Assertive, confident and sociopathic to the end, Brennan was a character that I loved and hated in equal measure (for all the right reasons). Combine this with the heartbreaking backstory of her death and you have one of the best female pro/antagonists in a horror game.


Kirie Himuro, Fatal Frame
     Otherwise known as the Rope Shrine Maiden, this woman’s will to live was so strong that it wound up destroying ancient magic, unleashing hell and turning a mansion full of people into a ghost-filled nightmare (and how can I not love the fact that she unleashed Malice, the premise of my first novel?). However, she makes this list for her afterlife, rather than her human life.
     I can honestly say no woman has ever scared me as badly as the first time you fight Kirie, her ethereal form floating closer as you raise your camera, the trusty device that has sent a myriad of souls to the grave, and take a picture… but nothing happens. Unfazed, she lunges towards you to rip your soul from your body. Her infinite hands and indomitable power lands her securely at number 3.


Alex Roivas, Eternal Darkness: Sanity’s Requiem
     A Lovecraftian adventure for sure, this woman finds herself reading a book made of bones and animal skin, reliving the lives of everyone who has held the book as she (and the people who have used it) slowly lose their mind. The final player in a 2,000 year game to destroy the world, she has a few short days to master a millennia of spells, incantations and information, uniting the souls of the damned and ancient artifacts from all over the world at her ancestral home in Rhode Island.
     For one, the fact that she stays sane when the game makes the player think they’re going crazy is impressive. Her upper body may explode while walking through a doorway, statues turn to watch her, the walls drip blood, but she presses on, even as the game pretends to lower your volume, restart or even delete your save files (I’ve never had a game play me until ED:SR!).
     However, if the player is determined enough, she slays THREE gods in what had to have been the most mind-blowing epilogue I’ve experienced in my two meager decades of existence. Resilient, relentless and level-headed in the worst possible situations, Alex Roivas is my second favorite woman in horror gaming.


Heather Mason, Silent Hill 3
     She is as vulnerable as Kirie is strong, and even more broken. Heather Mason, the third incarnation of Alessa Gillespie, is on my top five for finding the strength of insanity (if anyone’s interested, I’ll upload my post on why Mason is out of her mind). Not wasting any time questioning why the world has gone to hell, or where the monsters are coming from, she leaps into action ready and willing to slay whatever comes her way. After finding her father murdered, she realizes she has no choice but to embrace the madness around her. As she seeks vengeance, she brings down a cult, vomits a baby and kills a god. Let’s face it, few women have had so colorful a life, but the fact that her character can so perfectly embody strength and weakness at the same time is what earns her the number one slot- she isn’t just a powerful character, she’s real.


Well, Travlers, thus ends my top five; I hope you enjoyed it, but feel free to agree, disagree or comment below. And, before you say anything, Alda from F.E.A.R. didn’t make it because she’s a girl, not a woman (and I didn’t like F.E.A.R.). Fairwell, friends- I’m off to celebrate the real women of horror in what ways I can!